Under the teacher’s suggestion, I modified some actions of blocking and added scenes and shots and the woman walking, but the actions are still a bit problematic, but at least it is better than the previous one.




Similarly, this week I mainly worked on modeling. I used the velociraptor circulating on the Internet as a prototype and modeled it with zbrush. Then use blender topology to model the number of faces. Modify the details, then bake a normal map onto the low poly model with Marmoset Toolbag to make it a rig ready asset. , it is worth integrating the eyelids of the dinosaur that I added later, so I made a lot of modifications for binding.