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Advanced and Experimental 3D Computer Animation Techniques1

week12

George said that this action lacks a sense of story, and the whole martial arts action seems monotonous, so with the help of George, I added some extra stories and actions to this action. This is a preliminary blocking, but there are still many problems. This is really a lot of work.

For project2. This week, I mainly worked on modeling. I used the crab fossils discovered by scientists as prototypes and modeled with zbrush. Then use blender topology to model the number of faces. Modify the details, then bake a normal map onto the low poly model with Marmoset Toolbag to make it a rig ready asset.

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